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Sandbox Assassin: The AI of Hitman (2016) | AI and Games

Duration: 32:30Views: 126.4KLikes: 4KDate Created: Aug, 2019

Channel: AI and Games

Category: Gaming

Tags: game aiai in game developmenthitman aicrowd aiartificial intelligence in gamesbest artificial intelligence gameshitman 2016machine learninghitman 2 gameplayai in gamesartificial intelligencegame developmenthitman 2hitmansilent assassinai and games

Description: Hitman (2016) was a refreshing take on IO Interactive's beloved franchise that returned Agent 47 to his roots. These vast new playgrounds are full of AI characters living their lives, blissfully unaware of the players presence. In this episode I explore the suite of AI systems running under the hood that allows for thousands of AI characters to be active in a given level for both Hitman and 2018's Hitman 2. Special thanks to IO Interactive and their community and AI teams for reaching out to me on Twitter and offering to help! This final version of the episode not only has the seal of approval from the studio, but also has new information not available in my research sources. Chapters [00:00] Introduction [01:02] The Hitman franchise [04:44] The Hitman AI Architecture [13:05] The Crowd AI System [19:27] The AI of Hitman 2016 [25:32] AI-Driven Animation [28:45] The AI of Hitman 2 [30:53] Closing This video is based on the following presentations: "Creating the AI for the Living, Breathing World of Hitman Absolution" by Mika Vehkala, GDC Europe 2013. "Crowds in Hitman: Absolution" by Kasper Fauerby, Game/AI Conference 2012 "Reinforcement Learning based Character Locomotion in Hitman: Absolution" by Michael Büttner, Game/AI Conference 2012. "Bodyguards and VIPs: A look at ambient, alert and evacuation AI behaviour in Hitman" by Jason Schroder and Thomas Egeskov Petersen. nucl.AI Conference 2016. -- You can read the article based on this video on the AI and Games website: aiandgames.com/hitman -- AI and Games is series on research and applications of Artifical Intelligence in video games. It's is supported through and wouldn't be possible wthout the wonderful people who support it on Patreon. patreon.com/ai_and_games paypal.me/AIandGames ko-fi.com/AIandGames -- Get yourself an AI and Games t-shirt over on Teespring! teespring.com/stores/aiandgames You can follow AI and Games (and me) on Facebook, Twitter and Instagram: facebook.com/AIandGames twitter.com/AIandGames instagram.com/aiandgames twitter.com/GET_TUDA_CHOPPA -- Music in this episode (in order of appearance): Tracks from the Hitman 2016 OST by Niels Bye Nielsen - A World of Assassination - Showstopper - The Key to Mastery - What Hides Beneath - Mission Accomplished Tracks from the Hitman 2 OST by Niels Bye Nielsen. - Main Theme -- #Hitman2 #Agent47 #Hitman #GameAI

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